Take an early look at dungeon-crawling rhythm-action adventure Soundfall • Eurogamer.net

Developer Drastic Games has unveiled Soundfall – a rather nifty looking dungeon-roaming, rhythm-action adventure, due to release on PS4, Xbox One, PC, and Switch next year.

Soundfall is the first project from the team at Drastic, which was founded by former members of Epic Games, and follows the adventures of protagonist Melody, on her quest to “stop the dark power of Discord” as she travels through the land of Symphonia. I’m going to assume this is unrelated to the popular chat room service.

Regrettably, Drastic has revealed only very scant information about Soundfall at present, merely saying that it mixes “rhythm-based gameplay with twin-stick action for a harmonious dungeon-crawling experience”. The good news, however, is that the accompanying trailer gives a far better, and really rather promising, indication of how those elements might combine. Plus that’s some catchy music it’s got going on in there too.

Those aforementioned dungeon-crawling and twin-stick shooting elements are present and correct, as are a variety of classic navigational challenges, plus some provocatively throbbing cacti. Drastic Games also notes that Soundfall’s world is procedurally generated to music, although it’s not entirely clear to what extend this impacts each play-through.

Anyway, that’s enough for me to tick the ‘sufficiently intrigued’ box, and there’s plenty of time for Drastic to reveal more prior to Soundfall’s Xbox One, PS4, PC, and Switch release in 2019.

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