New world procedural generation: 30 new buildings, 50 vegetations, ruins and rocks, biomes, all textures are also now in HD with a better camera rendering. Welcome to the future!
Version 0.8 is coming soon! 100 new game design and architecture elements have been added to the world generation, and the year 3571’s atmosphere is better than ever: Mutant luminescent vegetation, old rusty buried ruins, bushes… Let’s have a look at the new Earth.
NEW WORLD PROCEDURAL GENERATION
More variety means better game stories! Each time you generate a new world, you create unique procedural and random micro-zones : towns, forests, deserts, beaches, rocky mountains… Each zone have it’s unique structure, resources and dangers.
A savage forest biome:
An urban biome:
The game now counts more than 80 different building types: caverns, broken buildings, castles, wooden houses, medieval and futuristic houses… And you can explore or inhabit all of them. Like this old abandoned dark tower:
NEW HD TEXTURES
All environment textures are now in HD too! I had to start most of the images again from scratch. With the new camera and lighting settings, I am very happy with the result:
I particularly like these new luminescent mutant lifeforms from our future. The game is getting definitely more sci-fi, without losing it’s medieval touch as humanity have lost all technology in the year 3571 ( unfortunately this is not true for the evil droid army )
NEW NPC SPAWNS
You will also meet more people, animals and droids outside in the different biomes, and frequent encounters while travelling will create new stories, missions and fights every day.
Version 0.8 will not only include vehicles, but also make the game enter a new era, with boosted atmosphere, gameplay and storytelling. I can’t wait to publish the next version of 3571 The Game. See you soon in the future, and thanks for reading!